Android multiplayer wlan: Android as host device problem

Ok I managed to get it working! By connecting via console commands with “open ipaddressOfMyAndroidDevice” instead of the blueprint node “Join Session”

So this appears to be a bug with the “Blueprint Session Result” variable not giving/getting the correct IP of the android host?

Is there anyway to get the server IP address in the client? Currently it seems like it only supports Server Name :frowning: