So, after writing about this issue to the Oculus folks it hit me where this issue could be stemming from.
Here it is. To upload an app on the Oculus store you have to check the configure the AndroidManifest for deployment to Gear VR check box which makes some specific settings on the Manifest…including setting up the install location to internalOnly.
So, in light of this,
- Can someone from the Epic staff update the Gear VR specific Android Manifest settings to match what they’re asking (from their store: Note: Effective March 14, 2017, apps must specify installLocation=“auto” instead of installLocation=“internalOnly”. This accommodates installing apps on SD card external storage.) please?
- One workaround could be not checking that box and setting up the Android Manifest manually to match what they require, not sure if that will work now
- Another workaround would be to know what component is responsible for overwriting the Android Manifest when that check box is enabled so we can manually edit that.
Thanks, and looking for a reply on this.