I haven’t imported a Media Player asset. The only items I’ve imported thus far are pngs, objs, and a single wav file. Hrm, now that I typed that, could it be the wav file causing the issue? As you can see in the level blueprint I have it set to play at the end of my blueprint after the main menu is set up.
I will go ahead and test without the Play Sound 2d node and see what happens.