Hi
I created project for Android but I cannot perform the build for the device - I’m getting errors - ue4 android errors - Pastebin.com and of course a lot of “undefined reference” errors after it.
Looks like I don’t have all needed libs. For example cxa_demangle I can find only as cpp file somewhere in android-ndk-r10d. PhysX3PROFILE - only as lib/dll file in UE4 location.
I’m not sure what do I have to do in this case. The Setting Up Unreal Engine Projects for Android Development | Unreal Engine 5.1 Documentation doesn’t help - I don’t have the tadp-2.0r8-windows.exe file (or other version). I set the paths to sdk/ndk/ant/jdk for my existing workspace for QT and I got errors described at the beginning.
So I downloaded the TADP directly from NV developer website and updated the paths in project settings but still no difference.