I’m having this same issue, i need vulkan because in open gl it doesn’t read the mesh with 250k polygons, and when i use vulkan in a normal mobile app it reads the full mesh, but when i have ar enable the app crashes.
I’m having this same issue, i need vulkan because in open gl it doesn’t read the mesh with 250k polygons, and when i use vulkan in a normal mobile app it reads the full mesh, but when i have ar enable the app crashes.