Hello, I started recently getting this problem and no one has been able to help me ever since, I have tried to search on the internet but nothing helped.
Log file open, 04/30/18 21:53:33
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
AppSettings: Version: 7.9.1-4016505+++Portal+Release-Live
AppSettings: CommandLine: “C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32…\Portal\Binaries\Win64\EpicGamesLauncher.exe”
AppSettings: RunningCommandlet: false
AppSettings: ForwardMessage: false
AppSettings: ForcedRestart: false
AppSettings: bAllowMultipleInstances: false
AppSettings: bBootstrap: false
AppSettings: bSilent: false
AppSettings: bForceDeprecated: false
AppSettings: bDoesCompiledPlatformMatch: true
AppSettings: bIsUnattended: false
AppSettings: bAllowFullAppTesting: false
AppSettings: bIsExecutingAutomation: false
AppSettings: Mode: default
LogInit: WinPlatform: User is admin: true
LogInit: WinPlatform: Process ran as admin: false
LogInit: WinPlatform: Process is elevated: false
LogInit: WinPlatform: Process integrity level: Medium
LogInit: WinPlatform: Running 64bit App: true
LogInit: WinPlatform: Running 64bit OS: true
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1685650431) SRandInit(-1685650431).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin MessagingDebugger
LogPluginManager: Mounting plugin UdpMessaging
LogInit: Build: 7.9.1-4016505+++Portal+Release-Live
LogInit: Engine Version: 4.18.0-4016505+++Portal+Release-Live
LogInit: Compatible Engine Version: 4.18.0-4016505+++Portal+Release-Live
LogInit: Net CL: 4016505
LogInit: Compiled (64-bit): Apr 20 2018 13:57:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Portal+Release-Live
LogInit: Command line: “C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32…\Portal\Binaries\Win64\EpicGamesLauncher.exe” -SaveToUserDir -Messaging -enablehighdpi
LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.04.30-20.53.33:109][ 0]LogInit: Computer: RAHIM
[2018.04.30-20.53.33:109][ 0]LogInit: User: alira
[2018.04.30-20.53.33:109][ 0]LogInit: CPU Page size=4096, Cores=4
[2018.04.30-20.53.33:109][ 0]LogInit: High frequency timer resolution =2.728174 MHz
[2018.04.30-20.53.33:109][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2018.04.30-20.53.33:109][ 0]LogMemory: Platform Memory Stats for Windows
[2018.04.30-20.53.33:109][ 0]LogMemory: Process Physical Memory: 29.89 MB used, 29.89 MB peak
[2018.04.30-20.53.33:109][ 0]LogMemory: Process Virtual Memory: 50.14 MB used, 50.14 MB peak
[2018.04.30-20.53.33:109][ 0]LogMemory: Physical Memory: 2980.09 MB used, 5193.91 MB free, 8174.00 MB total
[2018.04.30-20.53.33:109][ 0]LogMemory: Virtual Memory: 288.89 MB used, 5193.91 MB free, 134217728.00 MB total
[2018.04.30-20.53.33:184][ 0]LogAssetRegistry: FAssetRegistry took 0.0139 seconds to start up
[2018.04.30-20.53.33:184][ 0]LogUObjectArray: 215 objects as part of root set at end of initial load.
[2018.04.30-20.53.33:185][ 0]LogUObjectAllocator: 36432 out of 0 bytes used by permanent object pool.
[2018.04.30-20.53.33:185][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.04.30-20.53.33:185][ 0]LogInit: Using OS detected language (en-GB).
[2018.04.30-20.53.33:185][ 0]LogInit: Using OS detected locale (en-GB).
[2018.04.30-20.53.33:222][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so the ‘en’ localization will be used.
[2018.04.30-20.53.33:233][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000183 seconds
[2018.04.30-20.53.33:263][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
[2018.04.30-20.53.33:316][ 0]LogInit: Using libcurl 7.55.1-DEV
[2018.04.30-20.53.33:316][ 0]LogInit: - built for x86_64-pc-win32
[2018.04.30-20.53.33:316][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h
[2018.04.30-20.53.33:316][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
[2018.04.30-20.53.33:316][ 0]LogInit: - other features:
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_SSL
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_LIBZ
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_IPV6
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_LARGEFILE
[2018.04.30-20.53.33:316][ 0]LogInit: CURL_VERSION_IDN