I’ve been through the documentation a few times, and a lot of this was not clear until reading this post. This info/explanation really should be added to the official documentation. I’d love to see a similar breakdown of the various shadow types…
I’ve been through the documentation a few times, and a lot of this was not clear until reading this post. This info/explanation really should be added to the official documentation. I’d love to see a similar breakdown of the various shadow types…