Please help! I’m trying to make a topdown shooter system, from ALS v4 in engine 5.6, I will create a blueprint for the controller, game base and camera manage, now I’m trying to get the mouse position to make the character shoot at the mouse point, when trying to use draw debug sphere, it seems that the mouse is stuck on the camera, even though my character can look in all directions with the mouse, draw debug gets stuck on the camera
see the traceline of my projects, to show that my character rotates normally with the mouse, but I can’t get the cursor point, these white lines are the debug sphere locked in the camera.