Well it was partially put together so I finished rigging it up, and it didn’t crash (thank you). Which is good. However I cant bake animations from an animation sequence back to the rig. The directions are straightforward and I’m very familiar with sequencer. If I delete my actor from sequencer a single transform is created on frame zero for every part of the rig. There’s clearly some type of bug, if I’m doing something incorrectly please let me know.