HI,
I am facing the same issue and I don~t know if zou ever resolved this but I came up with the following:
- when the character is unlit they would not be a sight stimulus
- when they move into range of a light source (collision box) then the event would trigger adding the sight stimulus to the character. I don’t know if the stimulus can be added dynamically in which case the character could have a visibility level which increases as they get closer to the light.
- The AI perception would trigger but depending upon the visibility level of the character and th strenght of vision sight range of the ai it would or would not see the character.
Dunno if this helps or if you came up with another solution… please let me know !