Aim Offset for Top Down game?

Hi there,

Sorry to revive an older thread. I’m looking to do something similar with character movement, but I’m having some trouble setting up this solution. I’m working on a top down strafe system, but would like to implement turn in place when idle - having no luck so far!

Following these steps, I can get the aim offset to work and I have set up the turn in place blend space, however, the turn only plays once and stops, so I’m clearly doing something wrong.

Is there anyway to access a project file so I can see where I’m going wrong?