Hi there,
Sorry to revive an older thread. I’m looking to do something similar with character movement, but I’m having some trouble setting up this solution. I’m working on a top down strafe system, but would like to implement turn in place when idle - having no luck so far!
Following these steps, I can get the aim offset to work and I have set up the turn in place blend space, however, the turn only plays once and stops, so I’m clearly doing something wrong.
Is there anyway to access a project file so I can see where I’m going wrong?