Update, the behaviour tree object that I have attached to my controller is returning false when i use the “is running” node, however immediately preceding that is a node that activates it. Why is this happening??? (auto activate is also on)
Update, the behaviour tree object that I have attached to my controller is returning false when i use the “is running” node, however immediately preceding that is a node that activates it. Why is this happening??? (auto activate is also on)