AI Perception - can't get hearing to trigger

I was able to get this working in 4.8 today. I had to do 2 additional steps on top of your steps:

  • I can’t see your “detection by affiliation” section but make sure all sections are set to true. This was in the advanced ai Twitch stream recently. Twitch

  • You have to tie events to generate noise. For my test I wanted sound events to register on player jumping so in the player’s character BP, I added the following:

Now I get a single OnPerceptionUpdated call each time my player lands from jumping. Hope this helps.

Also, I think the ‘Make Noise’ stuff relates to the PawnSensingComponent which will probably be deprecated at some point (hopefully soon).