Ai Moveto cant find the target actor?

I could not find any difference between my pawn and the mannequin however I did try to change my Hunter to a character instead of a pawn which did absolutely nothing.

when you opne your character blueprint in the top right corner what class is listed as Parent Class?

Do you have Character there?

image
:+1:

:thinking:

have no idea then

SOLUTION:

The problem wasnt because it was a pawn or character. The problem was how the actor was spawned. I spawned the hunter in by doing the “Spawn actor from class”

I found in this youtube video: How to Setup AI Spawn Actor in Unreal Engine 4 - YouTube
that the correct node is called “spawn AI from class” this is to give a spawnable actor a working AI.

CONCLUSION:
If youre gonna spawn actors and want to give it an AI at runtime then do “Spawn AI from class” and not “Spawn actor from class” as the second one only spawns as solid objects.

Or you use spawn actor from class and within the AI set “spawned or placed in world”. Default is “placed in world” so the AI does nothing

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