So I’m pretty sure it’s because of the collision box that should cast to the player because the problems came when I added the collision box actor.
More info:
The collision box is casting to the player.
The AI has a ‘‘move to’’ node that worked perfectly fine before.
The ‘‘Move To’’ node hasn’t got ‘‘stop on overlap’’ ticked
Also the same thing happens with my other AI characters
Video about the problem:
Help will be greatly appreciated.
EDIT: When I removed the collision box, it didn’t fix anything, still struggles to move