Agent to Player

Hey i am super lost right now and saw that you understand Agents and verse so i thought i would ask you. I am triing to get the tracker Value only for the the Player playing right now but it switches betwen all players (i only tried it with two) showing my tracked value and the my enemies would be super happy over some help :slight_smile:

this is my code:
OnBegin():void =

    loop: 
        for. Player : (GetPlayspace().GetPlayers())
        do:
            TargetValue := Tracker.GetValue(Player)
            Print("Tracker is at {TargetValue}")