Very Nice Work!!!
I have some group movement problems when developing my own RTS-like game. Please give me some hints:)
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How do you handle group pathfinding? Chose one unit in group and find a path and make others following the path or do pathfinding each unit individually?
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If you chose one unit for pathfinding, how do you decide to chose which one, and how to do the path following for others
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If you do pathfinding individually for each unit, the path they find may be similar, if each unit follows their own waypoints, they will be move like a snake, how to fix that?
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How do you process collision? Do separations for each collision unit? Do you have some priority decisions in collision solvement?
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How to keep formation movement or how to recover formation when meet obstacles?
Thanks in advance.