Video #2
VIDEO
In this short video you can see how to control a group of individual units within short range (in future they will form a group immediately), and what is more exciting, groups moving up and down walls, using different pathfinder methods.
Groups can automatically detect bottlenecks and reshape according to the available space. When arriving back to an open field region, they form back to their original shape. A simple but effective priority based collision resolution is applied, when avoidance is not good enough (sharp building edges, crowded corridors).