After engine version update, all project files crash without exception


I couldn’t find a way to show it without putting the reference in another folder, it’s very confusing, the names are all the same, which one will you show them to by selecting them all together. I couldn’t quite understand, so I created a different folder called global and put the ones I would show as references here. The problem is that after the twinblast loading rate reaches 98%, it crashes again.