@SE_JonF, Ah yes… that should look nice! on the to-do list! Thanks man! 
@stucki, To some extent, yes. But we should keep a distinct difference between the two, hence, we can’t copy everything we do for AL2 to AL1 as well. Thanks for the kind words! 
[FONT=Comic Sans MS]What’s New? - 004
Function - Distance Fade
When a texture is tiled a lot on a landscape, usually the landscape surface starts to look too repetitive. An old Chinese proverb says: “Tile it less at far distances”. What the Distance Fade Function does is it let’s you choose the distance and falloff in which the less tiled texture starts to appears. Note that the tiling amount of near and far can be adjusted using the landscape’s material instance. (Arid Mountains from AL1).
Without Distance Fade Function
With Distance Fade Function