We have decided to do a What’s New series as long as this package lives. Every What’s New is a projection of a different card on our AL2 Roadmap except, here you will get the full description, images, comparison shots etc. of the feature that’s labled as “Done” and we keep you informed and involved with the development. 
[FONT=Comic Sans MS]What’s New? - 001
Function - Albedo to Specular
You have often noticed that when looking at landscapes from some angles the reflections are off. Yes you are right. What this function does is it takes your Albedo as input, some calculations happen inside the function and outputs a Specular for you to connect to the Specular pin which also corrects the Fresnel effect for ground surfaces. This is most useful for surfaces such as grass where the default reflection really shows how bad it is. To show this function in effect, here’s a couple before and after screenshots. (Island from AL1).
Without Albedo to Specular Function
With Albedo to Specular Function