Advice for someone new to game development?

That’s a problem (not really a problem) with tutorials, they assume you have grasped certain concepts and have a rough overview of the ecosystem.

You do not need C++ to make a game. There are limitations to blueprints, though. Depending on what you’re trying to accomplish, you may hit a roadblock sooner or later. Or never.

Blueprints are easier to get into and you can always add C++ to the project a bit later. Either to achieve a must-have feature, improve performance or handle logic that is cumbersome in blueprints.

  • you can’t learn the entire engine
  • but you will need some core elements (that may seem boring and complex) to progress:
    framework
    communication

Without those, you’ll be banging your head against the wall and wasting a lot of time.

  • consider focusing on learning small elements rather than jumping into fully fledged tutorials, for example:
    – spawn some actors
    – make them move
    – make them spin
    – destroy them
    – study the most common variable types
    – figure out how player input works
    – create / show / hide the most basic interface
    – experiment with some lights
    – experiment with importing assets
    make a level blockout - perhaps you’ve learnt enough to have a look at a tutorial without being overwhelmed
    – have a look at control flow, perhaps get some logic going using player input and lights
    – make a glowy material

The list is never-ending, there’s always something new to learn. More features are added than one person can ever master. Perhaps making a game as a starting project is not the best idea. But you can work towards it by learning the bits that will make the whole thing tick.


Also, people learn differently. Tutorials never worked for me, there are many other ways:

  • watching tutorials
  • reading tutorials
  • books
  • experimenting, failing
  • helping others (with the stuff you’ve already learnt - great way to solidify one’s knowledge)
  • taking projects apart (there’s a bunch of templates that come with the engine - play with those, see what you can add, see what you can ruin)
  • hit the forums, search first, can’t find it? ask

This legend and his goldmine:

Can’t recommend it enough. Bite-sized stuff.

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