I’ve been trouble shooting away on this and I’ve managed to somewhat solve the axis flip by “enabling root motion”. The legs though, remain static. Also, his jaw seems to go wonky. The 2nd gif is from FBX preview, where all seems to be in order.
I’ve been trouble shooting away on this and I’ve managed to somewhat solve the axis flip by “enabling root motion”. The legs though, remain static. Also, his jaw seems to go wonky. The 2nd gif is from FBX preview, where all seems to be in order.