Ah, as it turns out it was Gamelift’s SDK initializing at the same time as we were trying to create the server. We unhooked that and now it works. The SDK must be doing something with creating sessions or something like that that interfered with Create Session Advanced.
Hey , any idea why this project that was uploaded by a Dev don’t have the ‘9999 Ping’ problem but any other have? Me and my co-worker tested the very small project and we were getting normal ping. I did a empty Project making everything very similar of the Dev’s one but I got ~200 ping(?), this is REALLY strange.
Hey , any idea why this project that was uploaded by a Dev don’t have the ‘9999 Ping’ problem but any other have? Me and my co-worker tested the very small project and we were getting normal ping. I did a empty Project making everything very similar of the Dev’s one but I got ~200 ping(?), this is REALLY strange.
Hi have a bit of a problem i ben working on trying to use this but i keep ruining into a problem that when i enable it then i reload the project it keeps telling me The Following Modules are missing or bult with a defferent engine version and im useing 4.22.3
Hi have a bit of a problem i ben working on trying to use this but i keep ruining into a problem that when i enable it then i reload the project it keeps telling me The Following Modules are missing or bult with a defferent engine version and im useing 4.22.3
Did you download the 4.22 version? And/or are you trying to build it for a platform that I can’t? (Android/Mac).
I don’t understand how to solve the version error on 4.22.3. I reinstalled Unreal Engine, I downloaded the plugin from bitbucket. Nothing helps. Who solved the problem on 4.22.3, please tell me the solution. Thank you!
[quote=“, post:2258, topic:30020”]
Did you download the 4.22 version? And/or are you trying to build it for a platform that I can’t? (Android/Mac).
The same problem with the same versions. I do not do any android and so on. The error occurs the same after adding the plugin to the Plugins folder in the project.
p.s. It is unfortunate that the moderation of posts occurs at the speed of a sleepy turtle, otherwise our problems could be solved much faster.
I don’t understand how to solve the version error on 4.22.3. I reinstalled Unreal Engine, I downloaded the plugin from bitbucket. Nothing helps. Who solved the problem on 4.22.3, please tell me the solution. Thank you!
The same problem with the same versions. I do not do any android and so on. The error occurs the same after adding the plugin to the Plugins folder in the project.
p.s. It is unfortunate that the moderation of posts occurs at the speed of a sleepy turtle, otherwise our problems could be solved much faster.
Then you have a source copy of the plugin, and you need to compile it with visual studio if you downloaded the source copy. Development Editor target build will make it launch into the editor just fine without the IDE.
Then you have a source copy of the plugin, and you need to compile it with visual studio if you downloaded the source copy. Development Editor target build will make it launch into the editor just fine without the IDE.
Does this solve the problem of not matching versions? I need to compile myself to make it work. You are somehow silent about the error …
Does this solve the problem of not matching versions? I need to compile myself to make it work. You are somehow silent about the error …
That IS the error? If you are downloading the source copies of the plugin then you need to manually compile it in Visual Studio, otherwise it is not going to load and that error message shows.
That being said it appears that the current pre-built package has a bad copy of the advanced steam sessions module, I will recompile that one to fix it there. Made a change to my test project that seems to have excluded that module from compilation.
Well Rip i just tryed to open my project that was working yesterday and now and yes i am ruining 4.22 Download Version on Windows Project.
They don’t just delete the binaries, if it was working yesterday then it should still be, but you can re-download the pre-built for 4.22 in case you somehow deleted it.
They don’t just delete the binaries, if it was working yesterday then it should still be, but you can re-download the pre-built for 4.22 in case you somehow deleted it.
i did not change anything with binaries i do not even know what that means my plugins are still in the plugins folder.
That IS the error? If you are downloading the source copies of the plugin then you need to manually compile it in Visual Studio, otherwise it is not going to load and that error message shows.
That being said it appears that the current pre-built package has a bad copy of the advanced steam sessions module, I will recompile that one to fix it there. Made a change to my test project that seems to have excluded that module from compilation.
Hi guys i have a problem, everything works fine in the editor but when i package the game then the game behave like there was no plugin there. Any solutions? I will add that i did same game with changing adv. sessions to normal then packaged the game and everything worked fine.
He downloaded the latest 4.22 pre-packaged binaries Zip file.
can you plz explain better at what you mean each time i close my project after getting it working it breaks and to fix it i have to delete the plugin folder make it all over restart my pc then open the project and then the thing only tells me one plugin is not working and then it will compile it its self
can you plz explain better at what you mean each time i close my project after getting it working it breaks and to fix it i have to delete the plugin folder make it all over restart my pc then open the project and then the thing only tells me one plugin is not working and then it will compile it its self
Never Had this problem back in the day.
Which plugin? The SteamSessions one? I patched that yesterday, you either need to re-download the 4.22 pre-packaged binaries in the OP post or the latest source code from the repository.