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Ping 99999 is a problem with steam and UE4 that epic has gone back and forth with about whether it is a bug or not. Last I heard it is issued as a bug but still unresolved.
Those throw out servers are indeed ones that are filtered out because they are different games using the same APP id.
I could live with the ping, but the properties are essential. Could their absence be related to the plugin, or is that an engine bug as well? Also, finding games over LAN doesn’t work at all for me, but I assume that can’t be related to or solved by the sessions plugin.