[QUOTE=;618450]
You didn’t copy a newer version of the steam binaries to your packaged project did you? There are some old tutorials out there saying to do that and you really shouldn’t.
No I haven’t. After you mentioned not needing the text file in the dev builds, I’m not even adding that. I have been working on menus, but I can’t believe its the blueprints that causing this. I did refresh my VS Project from UE4 and I did a rebuild on my solution from VS. I didn’t receive any errors on those and I made sure I had all of the files checked out in Perforce. I’m a little hazy on the VS building process and employing this plugin is the first time I’ve used Visual Studio. I’m sure its something I’m doing though, the plug in has been working great for us.
Perhaps I should try upgrading to 3.14p1 and getting your new version just to make sure I have a clean and correct build?