[QUOTE=;552117]
Uploaded the GetFriend Node Fix for presence
The crash problem strangely didn’t manifest again with engine version and your current build from 06-21-2016. I was on 4.11 previously. I wonder if some things were fixed by Epic between those releases.
I had trouble getting “bIsJoinable” to report correctly? Maybe I was implementing it wrong. “bIsPlayingSameGame” did work though. I used a different solution to overcome friends showing in the server browser when sitting in the main menu. I used a check to see if UniqueBuildID != 0 to filter out the “menu player” results. Maybe not the best solution but it seems to work for now.
I will attach screenshots of my bp nodes below.
Thanks!