Advanced Sessions Plugin

[QUOTE=;548886]
I have two ways to do it, the first post details adding it in the setup section, someone said that the player controller event isn’t getting called any more so I will have to check on that. However the default method works fine.
https://forums.unrealengine.com/showthread.php?69901-Advanced-Sessions-Plugin&p=374431&viewfull=1#post374431

Thanks .
I am using the default method (my Game Instance inherits from AdvancedFriendsGameInstance, and in the class options the three options are check), and the problem (not sure if it is a problem) is that the “Event On Session Invite Accepted” is received by the player who has received the invitation, after acepting this invitation, but the player who has launched the invitation doesn’t receive any event. “Event On Session Invite Received” is never launched, neither for the invited or the host.

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