Advanced Sessions Plugin

[QUOTE=;498032]
with this plugin can I handle all networking in BP or is c++ still required? Sorry for newb questions it’s my first time setting up any networking and I want to get it right.

I guess Im confused what you mean by source file you mentioned. I thought you could only add the source folder to your BP project if you add C++ code to it. Is that what you meant?

Yes, if you add a single source file to your project then you will need to edit the build.cs that is created when that is done.

This plugin doesn’t handle “networking”, it handles interfacing with the online subsystem, all of the networking itself is handled by the engine and has always been blueprint only compatible, this plugin just makes some things that weren’t accessible through blueprints for the online subsystems accessible.

You are asking some very basic questions however, some of which have nothing to do with the plugin itself. You might want to do some tutorial reading and go through the setup documentation first and get a handle on how everything in the engine works.

1 Like