[quote=“, post:2779, topic:30020”]
Start and stop networked voice are only for push to talk, if you have push to talk off then it should always be on.
There is a microphone threshold variable though https://docs.unrealengine.com/en-US/…old/index.html
Ok, it works after I placed Start networked voice after begin play and connected it to run on server custom event not sure if it’s necessary. The voice quality seems pretty bad compared to how my microphone sounds on e.g discord. I’ll try this later with my friend and test how he sounds and how I sound from his end.