Advanced Sessions Plugin

[quote=“Gradess, post:2740, topic:30020”]

Hello!
I have same issue, did u solve this problem?

, how to use Advanced Sessions plugin in C++?
I added these lines in <MyProjectName>.Build.cs



PrivateDependencyModuleNames.AddRange(new string] { "AdvancedSessions", "AdvancedSteamSessions"});
PrivateIncludePathModuleNames.AddRange(new string] { "AdvancedSessions", "AdvancedSteamSessions"});


After that I can include classes from plugins, but when I call:



auto NetId = FBPUniqueNetId();
UAdvancedSessionsLibrary::GetUniqueNetID(PlayerController, NetId);


I got error:



unresolved external symbol "public: static void __cdecl UAdvancedSessionsLibrary::GetUniqueNetID(class APlayerController *,struct FBPUniqueNetId &)" (?GetUniqueNetID@UAdvancedSessionsLibrary@@SAXPEAVAPlayerController@@AEAUFBPUniqueNetId@@@Z) referenced in function "public: static bool __cdecl USessionHelper::IsSession(class UObject *)" (?IsSession@USessionHelper@@SA_NPEAVUObject@@@Z)


Did I miss something or maybe I did something wrong?