Advanced Sessions Plugin

[quote=“Elfideo, post:2539, topic:30020”]

Thank you so much for clarifying that to me, we tried the VOIP but it sounded very choppy and unclear, I didn’t know if it was because I set up something wrong, does it require any extra plugin like the regular online subsystem to work properly?

also should this thing be run through an authority check so that it always run on remote, and which class should it trigger it ( I had mine on the player controller ) Sorry for all the questions but I’m very new to multiplayer and I’m not finding a lot of documentation, outside of the great PDF from .

Start/stop is client side.

And you may need to increase your client outbound bandwidth for voip to function correctly, default settings for bandwidth get saturated with the engine codec.