Thank you for this amazing plugin!
Just a problem in UE 4.25 :
When “Open Level (listen)” function is called right after the session is created, the host reverts to the previous level. When I replace “Open Level” by “ServerTravel”, the level change works for the host but the error occurs on the client when he tries to join. I have correctly configured my steam_appid.txt file (and steam integration is already working)
Any ideas?
Thank you!