Advanced Sessions Plugin

[quote=“, post:2315, topic:30020”]

Its not intended for c++ use, there is little to no reason to use it in C++ as it is just exposing the C++ backend anyway, and most of the blueprint nodes are async blueprint objects and are awkward to use in C++. Its not tagged with the _API macro to expose it to c++ for that very reason.

It would actually be far faster and cleaner to just straight up use the C++ yourself.

Sure thing, thanks for helping. :):slight_smile: