Advanced Sessions Plugin

[quote=“SND_R_Keene, post:2120, topic:30020”]

Settings.BuildUniqueId = GetBuildUniqueId();
Needed at line 58 in AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp

That shouldn’t be required.


bool FOnlineSessionSteam::CreateSession(int32 HostingPlayerNum, FName SessionName, const FOnlineSessionSettings& NewSessionSettings)
{
  *Snip*

        // Unique identifier of this build for compatibility
        Session->SessionSettings.BuildUniqueId = GetBuildUniqueId();

The create session functions full that in themselves.
Unless you have a custom subsystem that does not and need it? In that case it would be worth adding.