Advanced Sessions Plugin

[quote=“, post:2093, topic:30020”]

Player list can be retrieved through steam directly, you can also poll the server itself for additional information if you want to get involved in it.

But for the extra settings, they are limited, managing your string size correctly helps a lot there. Just renaming the one engine server name to something else and re-using that var saves a ton of space, they use a generated name that gets very long.

Ok, im think i am found the problem.
This macro Imgur: The magic of the Internet, always returns “Session name” as key name, so key name and value type everytime rewriting and give an array of 1 item as result (Key Session name, value byte), cause last pushed parameter is byte.

That the result of wrong code inside macro. I am using “Literal enum” on input, so always have first enumerated on output.

PS with hands i am pushed 10+ parameters with strings 10+ symbols each, so there are much more space for additional info.