[QUOTE=Soul Reavers;731078]
The project is not packed. What is the problem?
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
You didn’t fully install visual studio 2017 for UE4, you are missing a core component.
[QUOTE=zamy;731730]
Hello bro, good job.
I’m using it since 4.10 and it’s really wonderful.
I Just updated your plugin for 4.16.2, i’m building from the source, and i got this error:
It seems the path in AdvancedSteamSessions.Build.cs is somehow wrong
Any idea to fix it? ![]()
Meanwhile i solved it with a
#include "../Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamTypes.h"
Mmmmm, I run all of my builds from code (obviously) and the pre-packaged version uses that same path. Also the 4.13-4.15 versions had that same path as well and it is the correct one.
The only definition that effects whether it is built or not is
if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))
which is intended to not include steam files on mobile platforms, what platform were you building for?