Advanced Sessions Plugin

[QUOTE=;360146]
Well they do have a VoiceInterface that works with subsystems, i’ll look into it, however Spatialization doesn’t appear to be possible with simply exposing it to blueprints from what i’ve read.

A blueprint system for it would more be like muting players and controlling push to talk and things like that and notifying when someone starts talking. Anything more would require re-writes of what Epic has already done.

Edit
Yeah the voice interface is simple stuff (no Spatialization though), already adding it in. You can expect an update in the next few days with more features. Also taking a look at the cloud and party interfaces and a few others to see if anything in them would make good use of blueprint access.

Wish I had named it something else, Advanced Sessions doesn’t really cover everything it is going to handle.

That is super fantastic, thank you very much.

1 Like