Advanced Sessions Plugin

[QUOTE=Brylos;696761]
I’ve googled where to find that but I don’t where it is. Could you tell me where to find it?

You can skip all of this if you just install the plugin in Unreal Engine/4.15/engine/Plugins, you won’t need to generate code for your project anymore (the Add New C++ class) and it won’t have to re-compile the binaries when packaging.

when installed in the project level it WILL re-compile the plugin when packaging as it is in a volatile location.

I just updated the installation paragraph to mention this, prior to or .13 this was not possible, but since it is now I should have updated the installation notice awhile ago.

When installed to that location (and NOT a version in the project location as well) you don’t have to think about anything.