Advanced Sessions Plugin

We cant seem to get any of our server information to show up on our server buttons, and we can get the Update session to work it seems to kill the session.

our Game instance with Host Join and Update server
f113e994425546b8e72496272263dee7b75e36ee.jpeg

and our server button that pulls the information stored in the server session

Also we don’t know why but when ever a client leaves a session and they search for a new game to search goes on forever, and if we use destroy session and on success have them goto the main menu the success seams to never happen and they don’t change to the main menu. I’m not sure what to do about that or if it has anything to do with the adv sessions. Also if the server closes the session the same thing happens for all that clients, where they cant find any new games and/or the search just runs forever. We are calling the destroy session from our UMG i dont know if that might be a bad place to call them. As the server if you call destroy session and change level on success it works, takes a bit and send the server back to the main menu, but the clients still have the issue that there server search goes on endlessly.

Also in game every once and a while some clients will get dropped. I have no clue if that is something that we did or if its just a bad connection, but I figure I would ask. here is the net error I found in the log:

[2015.08.20-03.28.43:758][223]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2015.08.20-03.28.43:758][223]LogNet: UChannel::CleanUp: [GameNetDriver] [Tiki_InGame_Controller_C_12] [Tiki_InGame_Controller_C_12]. ChIndex == 0. Closing connection.
[2015.08.20-03.28.43:758][223]LogNet: UNetConnection::Close: Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_1, PC: Tiki_InGame_Controller_C_12, Owner: Tiki_InGame_Controller_C_12, Channels: 290, RemoteAddr: 76561198076780155:7777, Time: 2015.08.20-03.28.43
[2015.08.20-03.28.43:758][223]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_4
[2015.08.20-03.28.43:758][223]LogNet:Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
[2015.08.20-03.28.43:758][223]LogNet: NetworkFailure: ConnectionLost, Error: ‘Your connection to the host has been lost.’
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:759][223]LogNet:Warning: FObjectReplicator::UpdateUnmappedObjects: Connection->State == USOCK_Closed
[2015.08.20-03.28.43:795][224]LogNet: Browse: /Game/Maps/Tiki_StartMenuLevel?closed
[2015.08.20-03.28.43:795][224]LogNet: Failed; returning to Entry
[2015.08.20-03.28.43:799][224]LogLoad: LoadMap: /Game/Maps/Tiki_StartMenuLevel?closed
[2015.08.20-03.28.43:799][224]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver]
[2015.08.20-03.28.43:799][224]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver]
[2015.08.20-03.28.43:800][224]LogExit: GameNetDriver SteamNetDriver_1 shut down

Any help would be great and thank you!

1 Like