[QUOTE=VytautasR;681830]
Thank you, , for making this.
I’m trying to get “Is Local Player Talking” to graphically indicate which player is talking. It always returns False. Is there something I’m doing wrong?
I’m using Steam online subsystem, the voice chat is choppy but it works.
Use this node instead
bool UAdvancedVoiceLibrary::IsRemotePlayerTalking(const FBPUniqueNetId& UniqueNet
Also if the voice is choppy you likely need to increase client bandwidth in the INI as its probably saturating with default settings and throwing away packets.
[QUOTE=aussieburger;683153]
Does this plugin work with Android? Particularly the voice over ip? Thanks in advance for the info!
VOIP is not implemented for either IOS or Googleplay on Epics back end.
IOnlineVoicePtr FOnlineSubsystemGooglePlay::GetVoiceInterface() const
{
return nullptr;
}
Rest of the plugin should function.