Advanced Sessions Plugin

[QUOTE=;677848]
sorry to bother people again. I have tried running a foreach loop with all players connected and muting remote talkers that are not in my team and it doesn’t seem to work. Do I need to register them all as a local talker first? I see the node has a local user number that I am currently just leaving at 0. Should this be plugged into anything?

If you only have the one local player than 0 is correct, players are auto registered for voice when they connect by Epic, the Unregister / Register functions are there for if you want to remove them and / or add them back later.

Muting remote talkers should work though, you may have to wait a little bit for the Player structures to replicate over if you are doing it right as you load, the UniqueNetIDs wouldn’t be valid yet otherwise.