Advanced Sessions Plugin

[QUOTE=PDubulous;671493]
SO CLOSE! We are getting all of the pertinent information, but the Display Name always comes back blank. Played a game over the web and the print strings have confirmed two different UniqueNetIDs and success at getting the Steam Info. The print string for the display name always comes back blank for the server and the client and obviously the text block in the widget does too. Here is my total set up:

  1. After Login in the GMODE, I fire a multicast event in, and pass the incoming player controller to, the GSTATE:

  2. The GSTATE adds the player controller to an array of the other player controllers (This being the “server versions” of all of the controllers. and then I fire the unreplicated custom event in WIDG_LobbyPlayers which is really just a horizontal

  3. The WIDG_LobbyPlayers clears the children and then, for each loop, gets the built-in PlayerArray from the GSTATE and then gets the corresponding UniqueNetID. It also grabs the corresponding controller reference and passes all of that through to a newly created WIDG_PlayerCard.

I’ll get around to looking at that later

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