Hey IlIFreneticIlI
Thanks for a quick replay! I didn’t expect someone would replay to this so fast! ![]()
Great, that helps alot althrough I’ve noticed that alpha channel is already used for Scatter Layer:
I now wonder how I can rebuild it so alpha is used as tint channel as well. Atm it’s used for tiling and offset from what I can tell
No idea what I am doing here tbh… Tried that setup You’ve sent but it’s not working. Certain I am doing silly stuff here. I might start to deconstruct this shader and try out new settings on the go.
In the meantime if You have any ideas. Please share. Maybe there are other ways to paint tint on a material layer blend node?
ps. (I am still new to Unreal shaders so probably no idea what I am talking about here xD)

