Not entirely sure yet. I am actually going to rebuild it from the ground up, as there are some things I can clean up and make a little better. I also need to ensure that it is solidly built to work with networking and future additions. This will require additional testing, and figuring out the best way to add upper body layering (and perhaps more animations) will require more testing as well (plus new documentation). My best guess would be about a month, maybe sooner. It all depends on how testing goes, how quickly I can redesign everything, and more importantly how quickly I can learn new things (I’m self taught and learn as I go). This next update will definitely include multiplayer, and some basic Foot IK, most likely some upper body stuff, and possibly some AI examples (maybe even some ragdoll poses). Climbing, Vaulting, and other advanced mobility features are on the list, but will probably come in future updates after this next one.