I have successfully retargeted everything to my mesh except for ik which is due to my skeletal mesh not having ik bones so that’s fine. If anyone cares to know, im using the human internal organ model from the marketplace.
Problem is the only thing i could not get working is the montage play get up front and back after ragdoll. I made sure everything was set like animation variables in als component and checking the reference to the ones in the anim bp for the checks if montage playing, its the only part i dont have working.
it works like this, it honestly doesn’t look bad at all, but those two montages are the only thing missing.
http://imgur.com/a/Nwv8Z
anyone have any ideas?
I fixed this by duplicating the skeletal mesh i wanted. Then right clicking on it in the content browser, and by assigning als’s skeleton to the new mesh. since the bones matched 1 to 1, it works flawlessly now except for foot ik, but that’s expected because there is no weights on the new mesh’s ik bones from the assignment.
Hmm. Have you checked the slot on the montages? You would need to change it to the full body slot for the montages to play. If its not that then I can do a bit more digging.