Hello,
I just wanted to ask about the moonlight. I created a blank third person blueprint project and added the cycle to it. I loaded the test level and tried it out (clicked Play, didn’t change any values), however the moonlight doesn’t appear to be creating any light. I’ve tried adjusting the intensity in the editor and regardless of whether I set it to say 9 or whether I set it 0 the lighting doesn’t change for me in game. When I set the setting in the editor the map instantly becomes washed out (if set as high as 9) but not once I click Play. I was expecting the map to be quite brghtly lit as though it were a full moon and my character illuminated since there’s nothing in between the character and the moon to prevent light reaching it.
Also I’ve attached a few odd graphics glitches I experienced at sunrise/sunset as well. After several loads they suddenly stopped happening so I have no idea why that was happening, but figured you might be interested - the third picture is strange banding that happens on the map at sunrise/sunset - after the other two glitches stopped happening this one remained and could well be (in fact they all could be) engine bugs - I admit it could also be GPU drivers but I’m up to date ont hose.
Thanks.