Advanced Day Night Cycle

Hello,

I bought this package and I must say, it is a pretty good package. I do have a couple of questions though:

  • I need to calculate the various seasons (spring, summer, fall, winter), how would I go about getting what month it is (1: January -> 12: December) and setting it to a variable such as “CurrentMonth”?

  • Is there a time scaling, for example, 1 minute in the real world = 1 hour in the game world? I thought I saw this in the details panel, but it didn’t work properly… though I was playing in the viewport

  • The create widgets section has several (3-4) errors, which I suspect is an issue with fixing redirects after I restructured the content folders into my project… as I don’t need to create user widgets, from reading above I can delete/remove this section, correct? Due to the errors, the blueprint won’t compile, which I suspect is the cause of the above issue.

  • As I’m not at home right now, I guess I can ask… what variable do a call to get the current time in game?