Advanced Climbing System

[MENTION=33476]Aumaan Anubis[/MENTION]

Well, here’s a list :smiley:

For standard movement on a ledge:

Braced Hang Idle (Braced = Feet on the wall)
Freehang Idle (Freehang = Feet not on the wall)
Braced Shimmy Left, Freehang Shimmy Left (Shimmy Left = Move left)
Braced Shimmy Right, Freehang Shimmy Right
Braced Hang to Freehang, Freehang to Braced Hang
Braced Hang Hop Left, Freehang Hop Left (Hop = Jump between two ledges)
Braced Hang Hop Right, Freehang Hop Right
Braced Hang Hop Right to Freehang, Freehang Hop Right to Braced Hang
Braced Hang Hop Left to Freehang, Freehang Hop Left to Braced Hang
Braced Hang Hop Up, Freehang Hop Up
Braced Hang Hop Down, Freehang Hop Down
Braced Hang Hop Up to Freehang, Freehang Hop Up to Braced Hang
Braced Hang Hop Down to Freehang, Freehang Hop Down to Braced Hang

For standard movement on a vine:

Vine Move Up
Vine Move Down

Vine Move Right and Vine Move Left currently use the same animation as Braced Hang Shimmy Right and Braced Hang Shimmy Left

For standard movement on bricks (or wall climbing if you prefer that term):

None, I currently use the Vine Move Up and Vine Move Down animations for the Brick Move Up and Brick Move Down animations.

For standard action climbing:

Braced Crash on Ledge (Grab a ledge while falling)
Freehang Crash on Ledge

Various other needed animations:

Standing To Braced Hang (Jump on to a Ledge)
Standing To Freehang
Climb to Surface from Braced
Climb to Surface from Freehang
Drop From Ledge (Just let go of Ledge without climbing to surface)