Ive already done the animations for the system, just 2 more left to compete it. And it’s a requirement to go up on the marketplace that all character animation has to be on the default mannequin rig (or same naming and hierarchy). Also the animations I’m including are not very detailed, more to just compliment the climbing system. I’m pretty much selling the logic of the climb system.
And funny u mentioned the multi trace. I just added that in yesterday